Akira Yamaoka shares stories from his work with Silent Hill Director KeiichiroToyama
Akira Yamaoka, a horror master and one of the most prominent composers, is Akira Yamaoka. Slitterhead is Yamaoka’s latest title. It reunites Yamaoka and some of the same talents that brought his work to the forefront 20 years ago. Yamaoka speaks out about his experiences working with Toyama on Slitterhead and Silent Hill.
Interview with Bokeh Game Studio posted to their YouTube channel. It takes us back to the time Yamaoka and Toyama first met. Yamaoka described how his first piece for Silent Hill was not received well by the director. Yamaoka said that Toyama seemed confused about the piece when he listened to it. Yamaoka stated, “It was not a ‘Great! Awesome!’ reaction. Although I can’t recall the exact words, it said it was off.
Yamaoka was back at spinning his wheels when he realized he had to create “sounds that weren’t relatable to terror.”
Yamaoka speaks highly of Toyama and how he felt compelled by Slitterhead. Yamaoka appears determined to surpass the standards he set and make Slitterhead a masterpiece. Bokeh speaks again about how horror sounds can be found in Slitterhead, just like Silent Hillmandolin, and he cuts tracks that don’t fit the scene as they are too boring.
It’s a great dive into both games. But it’s also worth watching if you want to reminisce about Silent Hill. Slitterhead is on my radar, though I hate the name. This year’s Game Awards revealed Yamaoka’s new work at Bokeh Game Studios just weeks ago. Even though I don’t understand the events in Slitterhead, I am intrigued by the work of a group of Japanese talent from Sony Interactive Entertainment Japan Studio, who worked on Siren and The Last Guardian. Sign me up, and I like all things spooky.