'Diablo Immortal' Has Caps To Stop People Earning Free Content, Encourages Spending
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‘Diablo Immortal’ Has Caps To Stop People Earning Free Content, Encourages Spending

'Diablo Immortal' Has Caps To Stop People Earning Free Content, Encourages Spending

‘Diablo Immortal’ Has Caps To Stop People Earning Free Content, Encourages Spending

Over the past few weeks, the free-to-play Diablo title Diablo immortal has been in the news quite often, but never for the right reasons. Loot box laws blocked its release in the Netherlands and Belgium. These same loot boxes are causing chaos everywhere else.

Previously, it was revealed that upgrading a single character would cost players an exorbitant PS88,000 ($110,000). However, some players argued that free-to play players could spend more time grinding to achieve the same results. Forbes reports that there are measures to prevent you from doing this.

Echohack, a YouTuber, discovered that Immortal has a few hidden caps. These are meant to reduce the number of daily rewards and drops you get if you don’t pay for them. These include a limit of legendary drops (players can only receive six per day before the drop rate dramatically decreases), side quest rewards (limited to five rewards per day), and purple bosses, which stop rewarding players after five days. To see all areas affected by caps and ensure you aren’t being taken advantage of, check out the video below.

The worst thing about the game is that it doesn’t tell you what to do. Dedicated players may end up grinding for hours and not receiving any reward. However, Legendary Crest holders will not restrict from earning gems in Rifts. Although it is theoretically possible for free-to-play players to reach the same heights that those who invested in the game eventually have, the developers have made it extremely difficult and time-consuming. It’s easy to understand the 0.5 user scores on Metacritic.

‘Diablo Immortal’ Has Caps To Stop People Earning Free Content, Encourages Spending
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