From a rocket-powered frigate to a simple unmarked shed, these are the most memorable spots on Fallout 4’s map
Following the launch of Fallout 76, we believed it was a good time to look back in the Fallout game: Fallout 4. The Fallout 4 map is not as large as 76’s, but it is still packed with interesting and memorable locations, many that are a part of quests but some that you’ll just stumble across at random. A number of those spots are not even marked in your Fallout 4 map at all, which makes them even more intriguing.
Here are our favourite areas on the map of Fallout 4, in no specific order.
The Rocket Shed
There are bigger and much more significant places in Fallout 4–and I’ll get to them in one minute! –but I will begin with a one.
In Fallout 4 the planet has gone to hell, everything has been destroyed, and there are monsters and mutants and radiation . What is a survivor to perform? Well, if someone had a little drop on a pond and also had a bunch of gasoline tanks and a great deal of free time on their hands, they might build a couple of drops to start those tanks. Just to do it. Simply to let some steam off and see some explosions, because why the hell not? There’s no ecological concerns, no law, no sound ordinances. Let us just blow some shit up for no reason, because reason died along with everything else when the bombs fell.
This drop near Relay Tower 0BB-915 is just that place. It’s unmarked on the map. It’s just there because it can be and, at the post-apocalypse, probably would be. Take the tanks and then watch them sail off the ramps and eventually explode. It is the end of the world, so why the hell not?
The USS Constitution
It is hard to miss this one: it is a huge three-masted frigate sitting on a building near Bunker Hill. The ship, built in the 1700s, is populated with favorable robots who are desperately hoping to sail the Constitution again, which sounds impossible as it’s full of holes. It does have, however, massive rocket engines, because this old boat sails somewhat differently than she was used to.
By giving your repair skills and fighting off packs of ravenous raiders, you can make the robots’ fantasies come true and watch the Constitution take to the skies–at least for a little while. The USS Constitution is one of the more memorable and surprising quests within the game, and its own re-re-launching is a hell of a thing to witness. Besides, you can walk away with an wonderful weapon when you have finished ita hand-held cannon called the Broadsider.
The crashed UFO
Your encounter with a space traveler can start randomly, and apparently anywhere on the map as soon as you’re level 20 or higher: you’ll hear and possibly see a boat passing overhead and then crashing into the distance. The UFO always crashes at precisely the exact same spot, but near Oberland Station. Prior to the event, there’ll be nothing at this location, however after the crash there’ll be the remains of an alien ship, a few underground tunnels, and the pilot who’s not very dead and certainly not happy to satisfy you.
The Fallout series is no stranger to close encounters: an whole add-on for Fallout 3 took place aboard an alien spacecraft. While the UFO experience in Fallout 4 is short, it’s still fun, a reminder that there aren’t just violent assholes in the Commonwealth but among the celebrities, too. Plus, you walk away with a magic blaster that could melt your enemies into ash.
Sometimes you need to go where everybody knows your name. Prost Bar isn’t that place because everybody is dead, but it’s a fairly wonderful unmarked location in the event that you watched TV in the 1980s (or should you watch’80s TV now ). Prost Bar is a replica of the bar from the TV show Cheers, along with the gang’s all here in case a wee-bit skeletonized. You’ll find the corpses of Sam Malone, Cliff Claven, Norm (Norm!) And others in their usual spots.
There are a few baseball posters (and baseball grenades) at Sam’s office, observing his once-promising ballplaying profession. You will even find the rarely-shown pool area in the back, and you’re able to collect Cliff’s postman hat and take it with you. Prost, by the way, means”Cheers” in German.
The Constitution isn’t the only interesting boat in Fallout 4: there’s also a Chinese ballistic submarine in the waters south of Boston airport. Throughout the Great War is launched its nukes at the US but then struck a mineultimately stranding it in Boston Harbor. As occurs with radiation, some of the crew remains ghoulishly alive even 200 years later.
The sub is a very cool thing to come across and research both inside and outside, and in addition to a sweet sword you can acquire from the sub’s ancient Captain Zao, you can even walk away with a couple homing beacons–useful if you want Zao to launch a few nukes on your behalf.
What is this? A mansion that is somehow not full of garbage and skeletons and rotting wood and monsters? It’s horrible to say, however, nothing sets off warning bells (and security bots) such as a clean, tastefully decorated and totally intact dwelling from the post-apocalypse. When nothing seems to be wrong it’s a great indication that something is definitely wrong.
And yes, there’s some bizarre and far-out shit happening with the Cabots and their house, including alien artifacts, even a 400-year-old man, and a pretty tricky choice you have to make which might lead to the downfall of the entire family.
As a Vault Dweller you’ve been exposed to an unethical experiment without your approval, so perhaps you’d enjoy doing the same to other people? If you go to Hallucigen, Inc, a chemical testing facility, you’re going to get your opportunity. There’s been a gas flow that’s driven all the NPCs to a murderous frenzy, but if you live long enough to reach top floor you’ll find a special room and also an invitation to test out some new products.
A control panel will enable you to push buttons, discharging experimental gases into a number of rooms below which are filled with trapped Gunners. It is somewhat cruel, sure. But isn’t it pleasant to be the one pushing all the buttons for a shift?
This is apparently just a four-story construction full of ghouls, but it contains something very unique. It’s part of a pursuit that introduces you to The Silver Shroud, a fictional pre-war costumed crime-fighter. Listening to recordings of the Shroud’s radio series will lead you to Hubris Comics at which you will discover The Silver Shroud’s costume (a trench coat and hat) and a jolt of his iconic submachine gun (that you can later exchange for a working one). The real deal here is all the Shroud equipment, although there numerous comic books it’s possible to collect.
Fully upgraded, the Shroud costume will buff agility and perception, and it looks cool and NPCs will comment on it. When encountering the goofy’supervillains’ in Fallout 4, they’ll have some lines of dialogue if you’re dressed as the Shroud when they are met by you.
Milton Parking Garage
At times the best locations do not even appear in your map. The Milton Parking Garage is just one place, even though it’s still difficult to miss thanks to of the arrows painted pointing you toward the door. Hm, nothing questionable about that, is there?
Inside you will discover the garage has been transformed into a maze filled with traps and puzzles, plus the remains. Where you will discover two prison cells each comprising some sweet loot Should you endure and solve the maze you’re going to have the ability to achieve the floor. Is there a final trap? You bet there is. Who designed this house of horrors? We don’t understand.
Old Gullet Sinkhole
It is not easy making friends in Fallout 4. After a couple weeks in the Commonwealth any hope you could have for man, woman, and beast is sure to have been chipped away by tens of thousands of bullets, bludgeons, and bite-marks. However, it does not hurt to maintain your passion in Old Gullet Sinkhole because it’s home to some friendly (or at least indifferent) deathclaw.
The Sinkhole is a crater, the remains of a city. The highlight is an deathclaw, although there are caverns loot and to research. It won’t strike you if you don’t attack it. It’ll just sit there watching as you go on your business (badly, its mind will turn and it’ll continue to keep its eyes on you constantly ). You will leap into action, but just to kill them , never if any creatures roam nearby. It is likely an unfixed bug, but who cares? It is always nice to have a buddy.