REVIEWS

The Walking Dead: The Final Season Review (PS4)

The Walking Dead period 1 attracted the point and click adventure games into the spotlight. The game offering options for the story’s concept was not really a new idea but the execution was distinct. The writing was something and the match ended up winning industry awards. Since the launch of the period in 2012, it’s continued to receive seasons however this had to end sooner or later. Every story has an ending since The Walking Dead’s last season brings Clementine’s story to its conclusion, so the same happens here.

The first season of The Walking Dead comprised Lee who is to the custody of the police just as the zombie apocalypse begins. After escaping a horrible car crash, the very first individual that he meets was Clementine, and it is now that she becomes. The bond between Clementine and Lee is considered as one of the best in gaming, and also their relationship set a standard.

The Walking Dead: The Final Season Review (PS4)

Clementine takes the center focus through the rest of the seasons for The Walking Dead and while they never reach the highs of the first season, they were greatly enjoyable short experiences that only added more to the character development for Clementine and letting the users grow with her through every episode and season. By the end of the third season, Clementine seems determined and ready to take life into her own hands.

The story takes place seven years after the events in the first season. It begins with an emotional flashback that also cycles through some of the choices that you as a player had to make in the story. It serves as a good reminder of how far the story has come along since Lee discovered Clementine. The central theme of this season was to go back to the roots of The Walking Dead. Just like Lee took care of Clementine, it is up to her now to take care of AJ. He was just a child when Clementine found her and has since taken care of him while mentoring him against the threats of this post-apocalyptic world.

 

The Walking Dead plays an important emphasis on the relationship between Clementine and AJ. In many ways, it feels like a parallel to the relationship of Lee with Clementine so at least the developers managed to get it right for the final season. If you have played all three seasons, there will be some familiar faces that will make their return here but to avoid spoilers, I will try to stay away from sharing any details about the story or plot.

As we came to know, the former developers of The Walking Dead, TellTale Games weren’t able to get the complete season out so while the first two episodes were their work, the rest ended up under Skybound Games who hired some of the ex-TellTale Games staff to complete this season. As a result, there are some issues with the last two episodes and the story is a little flawed overall, but it is still a solid final season that ends gracefully and tries to close as many loose ends as possible.

 

Just like any of the episodic adventure games, the gameplay relies on a mixture of quick-time events, exploration, and dialogue choices. For what it is worth, most of the action happens a lot faster now and there is no delay between animations so you will be able to make use of most of the quick-time events with ease. You don’t have to suffer through delayed animations and the dynamic events make it more interesting than simply pressing a button.

In every episode–which will take a little more than 2 hours–players have to make decisions that can end up affecting how the story plays out. It is not merely an illusion but the developers have executed this mechanic well enough that you can notice the impact of your choices affecting the other characters. The writing makes it clear that you are not making an easy decision and when stuck in a tight spot, it is always a bit of a dilemma to figure out the best thing to do in every situation.

 

I have always enjoyed making my story in such video games and with the last season, it feels like they carry a great deal of impact now. Just before you start the first episode, the game will ask you to load save data from the first three seasons. Of course, if you are like me and have played them on different platforms, you can still manage to pick the important choices from them with a flashback system which will end up making changes to how the season plays out. It seems like the perfect solution to offer here and I am glad to have it for this final season.

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