PATCH NOTES

Battlefield V Chapter 4 Update (June 24) Patch Notes

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War zone V Chapter 4 Update (June 24) fix notes is currently accessible on PlayStation 4, PC and Xbox One. As indicated by the official Battlefield 5 June update fix takes note of, the new fix includes content for Tides of War and the Armory, just as a few personal satisfaction upgrades and bug fixes. Aside from this, the new Battlefield 5 Chapter 4 June Update likewise incorporates changes for weapons, vehicles, and officer conduct and the sky is the limit from there. Beforehand, a major update was discharged with a not insignificant rundown of bug fixes and ongoing interaction changes.

Battlefield V Chapter 4 Update (June 24) Patch Notes

VEHICLE FIXES

  • Airplane engine sounds no longer play repeatedly during flybys.
  • Fixed an issue where the Churchill Crocodile turret could be disabled and was unable to be repaired.
  • The FlaK 38 no longer scores points from glancing blows against an unmanned Sd.kfz 251.
  • Fixed a bug that allowed players to spot enemies with stationary weapons.
  • Added the new cooking destruction animation to the Churchill Crocodile reinforcement tank.
  • Squad leaders are now able to give squad orders while in the bottom gunner seat in the JU-88 C as well as the flamethrower/front gunner seat in the Churchill Crocodile.
  • Fixed an issue with the visual dust effect on some moving tanks.
  • The Pak40 and QF 6-pounder anti-tank stationary weapons will no longer automatically reload while the player is in zoomed mode.

WEAPON, GADGET, AND SPECIALIZATION FIXES

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  • Changed the Boys AT rifle magazine to contain five (plus one) bullets.
  • A Boys AT rifle with a medium range scope now correctly shows scope glint.
  • Bipods now deploy and undeploy with better response. Previously, the game checked whether the bipod should deploy or undeploy every 0.3 seconds. That is now every 0.1 seconds.
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Medical and Ammo Crates

  • Players that have selected the Medical Crate or the Ammo Crate can now be seen holding it in one hand when viewed in third person.
  • Adjusted the Medical Crate’s healing radius to four meters when deployed and carried.
  • The Medical Crate owner is now awarded healing score when the crate’s aura heals friendly players.
  • When deployed or selected, the Ammo Crate now also resupplies your teammates’ primary and secondary ammo within a four-meter radius. It also gives score for it, similar to the Medical Crate.
  • The Ammo Crate owner earns resupply score when the crate’s aura resupplies friendly players.
  • Ammo and Medical Crates now collide with vehicles. This means the crates can be placed on top of vehicles and will remain in place when driving around (in other words: the heal-mobile has returned)!
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