Legends of Runeterra welcomes a new upgrade to the game known as Rising Tides. Players can expect the upgrade to start releasing PT. The Tide upgrade introduces a fantastic deal of material, including 11 Champions for gamers to work toward, six keyword phrases, over 120 new cards, and a brand-new area named Bilgewater.
Bilgewater is full of gangs keen to plunder. It is filled with rogues and a great deal of critters are lurking in the depths. The attention of Bilgewater is providing players additional methods to personalize their decks at Legends of Runeterra, including new procedures to attack enemy gamers in unsuspecting ways. You will find five winners featured over 60 cards, with from this area. For those interested the particular details of each new card coming from the upgrade, programmer Riot has submitted them on line .
Together with the Rising Tide upgrade, Legends of Runeterra eventually makes its way to iOS and Android devices beginning on April 28. Not every area will have access on cellular instantly to this game . The launch that is cellular is currently arriving in balls, and Riot requires at least 48 hours to discharge. Everybody can expect to gain access to the game in their devices that are mobile, so be certain that you upgrade your smartphone shop whether you have accessibility to find out. There is A Riot account not needed to play with the sport but is urged to discuss progression.
You may read the patch notes to the expansion beneath.
Rising Tides
The Tide’s expansion charts fresh territory with the accession of Bilgewater, Runeterra’s area, along with 11 Champions and 120 cards!
New Region: Bilgewater
From the harbor of Bilgewater, locals choose anything you can live and perish by a single code. Pirate gangs never pass up a opportunity to swindlers, plunder and rogues maintain creatures of the deep entire boats, and the big dent in their landscapes .
Bilgewater combines LoR’s throw of areas for possibilities and provides a ton of alternatives to shoot enemies and shoot holes. By means of opponent with strikes that they can’t cope with, you win, and when it’s time to sink or float, you will have all the firepower you want to pull off it.
New Cards
Tides includes cards and 60 cards such as Bilgewater, in addition to a roster of five Champions and a Champion for many six areas. Attack from all of angles determine what types of spins you’ll be able to increase your strategies, or constructed around key words or mechanisms .
We have revealed a lot of Tides cards during the past couple of weeks, but maybe not them all. You can visit one of the websites below and see the complete catalogue of cards, now!
Rising Tides comes to PC with Patch 1.0, which will head out in approximately 10 AM, April 28 PT.
NOTE: it is going to have the ability to contain cards Should you hold off on your weekly vault until you are on Patch 1.0!
Mobile Launch
Right alongside Tides, LoR is starting on Android and iOS!
After we launch Patch 1.0 to PC tomorrow (~10 AM, April 28 PT), we will distribute the mobile customer to the Play Store and App Store. Based on your geographical area, it might take anywhere from 4 to 48 hours to find the program on your shop.
On April 30, cellular ought to be reside in most launching areas and LoR will be launched!
Note: LoR won’t launch in Vietnam or China at the moment.
Even though a Riot account won’t be asked to get LoR on cellular, we strongly urge you to utilize your current Riot account (or make one), as a Riot account is necessary for cross-platform sharing and play your accounts advancement between PC and mobile. (We can not help you with accounts recoveries if it isn’t a Riot accounts )
Minimum specifications:
- iOS
- iOS9
- Arm64 processor
- NOTE: We do not recommend 1GB RAM devices such as the iPhone 5s, iPhone 6, and iPad Air 1. Legends of Runeterra is available for download on these devices but you may experience poor performance or interruptions when playing.
- Android
- OS 5.0
- 2 GB RAM
- GPU Adreno 306 & equivalents or better
Moonstruck Poro Launch Reward
As a special thank you to beta players and everyone who joins us at launch, all accounts that log in to LoR by 11:59 PM, May 7 PT will receive an exclusive Moonstruck Poro Guardian.
The next day, we’ll begin distributing the reward, and you should see it in your collection within 24 hours. If you still don’t see your guardian after 48 hours, please contact Player Support. Don’t worry, your poro pal will wait for you.
First-Week Login Rewards
To help get new folks started in LoR, we’ve added a one-time per account track of first-week login rewards. All existing accounts as of Patch 1.0 will get to run through the track—enjoy!
- New LoR accounts (and those existing as of Patch 1.0) can now redeem login rewards each of the first seven days they log in:
- Day 1: 1x Capsule
- Day 2: 1x Expedition Token
- Day 3: 1x Golden Chest
- Day 4: 1x Commander Ledros, 2x Atrocity
- Day 5: 1x Champion Capsule
- Day 6: 1x Platinum Chest
- Day 7:
- 2x Ashe, 1x Rimetusk Shaman, 1x Icy Yeti, 2x Icevale Archer, 2x Shatter
- A new starter deck (Freeze and Decay) will be added to your collection, based on the above 8 cards plus others acquired in the Prologue starter decks.
- While we’re turning this track on for current players, there is one known issue—players who own duplicate copies of Day 4’s rewards (2x Atrocity, 1x Commander Ledros) will have them converted into shards without a visualisation or duplicate protection. All Day 7 rewards ARE covered by duplicated protection (and fully visualized).
Region Road Updates
Bilgewater joins the regions of Runeterra with its own Region Road, and all Region Roads are now extended so you can pursue all the new cards (and regional card backs!) in Rising Tides. New and returning players (or those who just like to take their time) can now earn extra XP for early levels in the original regions.
- Bilgewater Region Road added.
- All Region Roads extended from 20 to 25 levels.
- New levels for existing regions will only drop Rising Tides cards (until you unlock them all).
- Levels 1-20 can now drop Rising Tides cards.
- The last level for each region rewards a regional card back!
- “XP Boost Level” system added—earn extra XP towards completing early Region Road levels.
- From Patch 1.0, the first 12 levels on the original six Region Roads (i.e., not Bilgewater) will multiply XP applied toward them by 50%.
- System will be adjusted over time—for example, to include Bilgewater levels, or to advance further down Region Roads with future releases.
Personalization
Rising Tides ships with all-new emotes and card backs as well as a Bilgewater-inspired board and two new guardians. Emotes and card backs are available in the store, or you can unlock regional card backs in the extended Region Roads.
Boards
[SLAUGHTER DOCKS ASSET]Slaughter Docks
For legends who take bold risks for big rewards.
Guardians
[POWDER MONKEY ASSET]
Powder Monkey
Personality: Cheeky
Hobby: Hot Potato
Hanging out with this one is a blast.
[BALEY ASSET]
Baley
Personality: Innocent
Hobby: Staring contests
The most adorable omen of death you’ll ever see.
Emotes
10 new emotes now available for 190 Coins each.
Emote selection now customizable.
Emotes section added to Collection and Store.
Original six emotes converted to Collection items automatically owned by all accounts.
[EMOTES ASSET]
Card Backs
- 7 regional card backs can now be earned through the updated Region Roads.
- 3 new champion card backs now available for 490 Coins each.
- The Loose Cannon (Jinx)
- The Might of Demacia (Garen)
- The Unforgiven (Yasuo)
- Card Backs section added to Collection and Store.
- Default Summoner’s Rift Card Back converted to a Collection item automatically owned by all accounts.
[CARD BACKS ASSET]
Per-Deck Loadout
To go along with all the new options, we’ve added the ability to customize and save individual deck loadouts for boards, guardians, emotes, and card backs. Whether you want to make sure your favorite guardian is always along for the ride or accompany your strategy with the perfect theme, you can now set up every deck just right.
- Loadout preview and selector added to the deck info panel when selecting a deck (in either Play or Collection).
- Click on the icons to adjust a deck’s loadout—choices now customize options on a per-deck basis (rather than for all decks).
- Expeditions also get their own loadout—edit it once and it will last until you next update it.
- Newly created decks will start with the loadout of your last-played deck.
- Decks created before Patch 1.0 will be set to your last used loadout from before the patch.
- Various associated UI cleanup.
Ranked
Launch also brings the end of the Beta Season and the start of LoR’s first post-launch ranked season—the Season of Plunder. Beta participants will earn a Beta Season-exclusive icon based on the highest tier they reached. Beta ranks will be partially reset for the new season, then you’ll have about two months to climb as high as you can before the Season of Plunder ends and the next Ranked reward is granted (reward details coming soon).
- Beta Season will end at approximately 9 AM, April 28 PT.
- Beta Season ranked rewards will be granted with your first login after Patch 1.0.
- Ranked queue will be disabled for approximately 24 hours, then we’ll start the Season of Plunder around 10 AM, April 29 PT.
- Ranks partially reset:
- Master accounts will drop 800LP (8 divisions).
- Diamond and Platinum accounts will drop 750LP (7 divisions + 50LP).
- Gold and Silver accounts will drop 675LP (6 divisions + 75LP).
- Bronze and Iron accounts will reset to Iron IV.
Playing Units on Full Boards
- Having a full board of 6 units no longer prevents you from playing additional units—you may now do so and select a current unit to be Obliterated, with your new unit replacing it.
- This won’t trigger Last Breath effects, because the replaced unit doesn’t die.
- If the new unit you played makes more units after being summoned, those will still “overflow” and be Obliterated—you can’t make more space beyond the unit you’re replacing. (You can also still play spells that generate units on a full board, but they’ll “overflow” too, so maybe don’t do that!)
We made this change so that longer games will retain more interesting decisions even late into the game when boards are filling up. We want you to be able to keep playing the sweet units you draw, if you want to, and until this patch, you were essentially locked out if you had a full board of 6 units—you couldn’t play any more from your hand. Now, you can replace one of your units on a full board with the new one played from hand—choose the one you want to replace and it gets Obliterated.
Expeditions Archetypes
We’ve got a ton of Expeditions updates for Rising Tides, with both eight new archetypes to draft and updates to all existing archetypes.
- Eight new Rising Tides archetypes added to the Expeditions draft pool.
- This includes six new archetypes for every existing region paired with Bilgewater and one for solo Bilgewater, as well as one new bonus archetype featuring Jinx and Fizz.
- Rising Tides archetypes will temporarily be twice as likely as they would be otherwise to appear in the initial Champion Picks. We’ll even out these chances in a later patch.
- Card lists have been adjusted for all existing archetypes, primarily adding cards from Rising Tides and in many cases removing older cards to make room for them.
New Player & AI Adjustments
We’ve made a variety of adjustments to smooth out the new player experience, and added new challenges and AI decks for Rising Tides.
- Added 6 new challenges based on Rising Tides keywords and mechanics.
- New Rising Tides AI decks added.
- Various AI decks adjusted.
- Starter deck card lists, names, and art updated.
- Various tweaks to the first few new player games vs the AI, such as guaranteed AI deck matchups, adjusted draws, and modified AI behavior.
Language Support
We’ve added additional language support to LoR. New players should be correctly auto-detected, while existing players can swap languages in their login screen settings.
- Traditional Chinese now supported.
- Russian now supported.
- Turkish now supported.
Miscellaneous
- Silverwing Scout renamed to Silverwing Diver.
- Ezreal (Level 2) art flipped. For those who saw the Rising Tides previews, we also flipped Maokai (both levels).
- Quests adjusted for Rising Tides content.
- Expedition Trade screen UX adjusted—the swap button will now always swap between options, while “Skip this trade” toggles to “Accept this trade.”
- Fixed an issue where Epic Capsules from Expeditions rewards incorrectly displayed as an Epic Card (visual bug only, contents were correct).
- In-game mail system added (for rewards distribution and other uses).
- Player support can now fully migrate accounts with incorrectly assigned regions of residence—more info here.
