In a conflict in Clash of Clans, you’re just as great as the troops you control. Even though you may outfox a enemy using cunning tactics and clever approach, in case your numbers aren’t in your favor, or you’re running several units which are underpowered for the present meta, then you are losing out to the most fundamental of village guards. It is hard to turn the tide in your favor when you’re choosing a pair of troops from a mortar, for instance.
It will help to understand what troops would be the most powerful for certain scenarios. While virtually all the kinds of troops have their applications, some only stand out as being the best in the planned function or possess powerful all-round features that will function in many compositions.
With a mixture of the finest troops the sport offers, you’ll be sure you’ll pick up those elusive stars in the roughest of defenses.
Here are the very best troops at Clash of all Clans.
The deadly enemy of high tech Town Halls anyplace, the Electro Dragon deals enormous damage. During an assault, it is going to charge a lightning bolt which will chain to different buildings, meaning it may take out several buildings simultaneously. They are costly, and you need to prevent Air Sweepers at all costs when deploying them because it may stall an Electro Dragon attack indefinitely if captured in one, but they’re incredibly strong and any military of these with the appropriate spells may three-star even a few of the greatest foundations.
In the event the Electro Dragon is the bane of guards in a greater level, the normal dragon strikes fear in the center of lower-midrange foundations. They become less powerful as air defenses become more powerful, and they may be extremely costly when used to fulfill your entire army. But, they continue to be quite strong with enormous single target damage and higher wellbeing to get an Elixir troop in Town Hall level 7. Together with the ideal floor troops to extract the air defenses, Dragons make excellent attackers.
Clash of Clans’ greatest meat protect, the Golem is your ideal tank troop from the sport for a few reasons. Primarily they are floor troops and so aren’t vulnerable to strong air defenses. While its aerial brother, the Lava Hound, is also quite powerful, it’s less harm per minute, meaning it requires additional support to work. Second, the Golem is also able to activate spring traps without passing, meaning it provides another layer of security to your other ground troops. If you are able to manage to utilize and update your own Golems, do this.
An upgrade in almost every way over the Archer, Wizards are ground troops that offer a huge DPS burst to any army. They have a high enough health pool that they can generally survive a few hits from cannons, archer towers, and mortars, and have a far enough range on their attack that you can distribute them all without them being completely wiped out from a mortar shell.
They are also excellent for taking out aerial troops that you would commonly find in Clan Castles, such as Dragons, while also making good Clan Castle troops as they can provide splash damage against farming style troops, such as Archers and Barbarians, from behind walls.
The versatile Valkyrie is a Dark Elixir troop that is as powerful a defender as she is an attacker. When attacking, the Valkyrie can take out multiple buildings at once through her giant swing action, which is incredibly helpful against compact bases, while also having a good amount of health and being one of the quicker troops. Paired with a rage spell, the Valkyrie is devastating.
They shine in defense too, as they attack in a circle, anything in the vicinity of her swing takes the hit, and it’s usually a one-hit kill for most ground troops that are not tanks. Put them in a war clan castle for lower town hall players and watch them destroy close to an entire army.
Bowlers have a unique attack pattern, as they throw their bolder at buildings from a distance and watch as it takes out multiple behind it. It’s the reason why it’s currently not available until Town Hall level 10, and why it’s also one of the best troops in the game.
Bowlers are not blessed with good health, but they do hit very hard, so pair some with troops that can soak up that damage, such as a Golem, and they bring even the best villages to ruin.
Every clashers favorite iron giant, the P.E.K.K.A, is quick, tanky, and packs a bigger punch than it might seem. They are pricey, but they can take down buildings in just two or three strikes, and if you combine them with other P.E.K.K.As or a Golem, you have a powerful and bulky army that’s only a few Wall Breakers and Wizards short of three stars.
Possibly the most underrated Clash of Clans troop, the Archer is incredibly versatile for many roles. For farming, they are a cheap ranged unit that you can split to attack all resources and avoid large splash damage to maximize the intake. For stars collecting, they are great for baiting out Clan Castle defense troops to seize upon, and for taking out all of the smaller buildings around the outside of the walls. And for defense, they can shoot at enemies from behind walls, making them harder to eliminate. They are excellent and worth investing in throughout your village’s growth as a cheaper alternative to Wizards.