STARDEW VALLEY FUTURE HINTED AT BY V1.5.5 CHANGE NOTES
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STARDEW VALLEY FUTURE HINTED AT BY V1.5.5 CHANGE NOTES

STARDEW VALLEY FUTURE HINTED AT BY V1.5.5 CHANGE NOTES

stardew VALLEY FUTURE HINTED AT BY V1.5.5 CHANGE NOTES

Patch notes for the v1.5.5 update hint at Stardew Valley’s future. While the patch was released on November 30, there are some important updates for v1.5.6.

The v1.5.5 update made essential changes, but we’ll leave aside the future of Stardew Valley. MonoGame has been replaced by XNA, and the game now targets.Net Framework v5. Modders will be able to use more than 4GB of RAM if they wish. You will also notice a variety of quality-of-life improvements with the v1.5.5 update.

  • You can now craft/purchase stacks of 25 items by holding the CTRL key and shift.
  • Many settings are now set to default when you start a new save. Some locations, such as zoom level, gamepad mode and multiplayer server privacy, are not kept.
  • Now you can move or build farm buildings onto artefact sites. This will destroy the artefact spots.
  • Click on the pets to nudge them out of your way when building/moving buildings.
  • In multiplayer, you can buy back items accidentally sold during the same shopping session.
  • Grass placed during winter using Grass Starter does not disappear when the game is reloaded. However, it will still grow and spread.
STARDEW VALLEY FUTURE HINTED AT BY V1.5.5 CHANGE NOTES
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