XCOM 3: ALL THE THINGS WE WANT TO SEE
XCOM 2 was a difficult but very enjoyable entry in the series. We’re already looking forward XCOM 3 which is definitely in development at Firaxis.
What can we expect from the next-XCOM game ? The final DLC expansion has been released so XCOM 3 may be on its way. But what can we expect from it?
The classic ‘Invasion Angle’
People think of XCOM as a secret organization fighting alien invasions. This is why XCOM/Enemy Unknown, and X-Com/UFO Defense/UFO Unknown are the most loved games in the series. Similar titles such as Xenonauts also do well. We appreciate Firaxis’s efforts to make XCOM an underground resistance force to a successful invasion. However, we love watching the invasion build from a few flying saucers or Men In Black. This is part of the charm and appeal of XCOM.
Terror from the Deep
Terror From The Deep is the sequel to X-Com. It’s long overdue. The original game is loved for being more tense than the first X-Com. It also featured battles in underwater environments and bases, which made for some fascinating encounters. Julian Gollop, the Phoenix Point creator of X-Com, is still exploring these ideas. However, the ending of XCOM 2 suggests that XCOM 3 will be Terror From The Deep – it even references the original game’s hand-reaching-out cover (see image above).
There are new enemy types
This should be obvious, but it’s not the same as XCOM 2, which provided more enemy types. As the enemy set is becoming predictable, we mean a complete overhaul. This could be achieved by basing XCOM 3 on Terror From The Deep. We want to be surprised again by our opponents, and give the team a challenge – the soldiers in XCOM 2 weren’t fun, and the roided up Sectoids weren’t any more entertaining. Please, create new enemies!