No Man's Sky developer Hello Games created Light No Fire as part of No Man's Sky to fill its vastly expansive universe
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No Man’s Sky developer Hello Games created Light No Fire as part of No Man’s Sky to fill its vastly expansive universe

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No Man’s Sky developer Hello Games created Light No Fire as part of No Man’s Sky to fill its vastly expansive universe

 

After 10 years of support for No Man’s Sky developers Hello Games are creating their own planet in preparation of No Man’s Sky 2.

Hello Games’ new game Light No Fire gives players an experience like No Man’s Sky with flying creatures as players ride across them in flight. Here is an image showing this!
Hello Games has spent 10 years supporting No Man’s Sky and is now looking forward to creating Light No Fire: an Earth-sized multiplayer environment in fantasy realm where all gamers play simultaneously.

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Light No Fire was revealed at The Game Awards 2023 as the inaugural true open world game. Aimed at replicating our planet instead of smaller planets in No Man’s Sky, Light No Fire offers players an unprecedented multi-player adventure experience.

Hello Games’ small team of about 12 creators has developed an open world game which lets players collaborate together in harvesting resources, building settlements and climbing Everest-sized mountains as they harvest resources, build settlements and tame flying creatures to achieve victory in battles for dominance in various missions.

Hello Games founder Sean Murray explained on stage at The Game Awards that Light No Fire would mark Hello Games’ next big journey after providing updates for No Man’s Sky for 10 years. They plan on making this new multiplayer open world game their main focus just like they’ve done so with No Man’s Sky over that same span of time.

“This game would still be on my wishlist ten years from now,” Murray stated to Game Awards host Geoff Keighley.

Light No Fire will be the first game to provide an authentic planetary scale experience, complete with realistic mountains that scale properly with real terrain; multiple explorable biomes; various creatures and plant life to discover; as well as players surviving by sheer determination alone.

“This new game is something very different and perhaps even more ambitious than No Man’s Sky,” Murray stated. “With No Man’s Sky we generated an entire galaxy full of sparse alien planets which wasn’t easy; but for our next project there is something much harder we wanted to tackle: creating Earth.”

“Imagine a planet as varied and expansive as our universe,” Murray suggested, “with mountains — real mountains that tower higher than Everest in terms of height — so tall you could climb them and view rivers, canyons and continents from their summit.

Light No Fire’s trailer depicts an alluring fantasy world full of hidden mysteries to uncover, yet we still do not know when or where this game will release; no platforms have yet been revealed for release or date information for Light No Fire.

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No Man’s Sky developer Hello Games created Light No Fire as part of No Man’s Sky to fill its vastly expansive universe
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