Video Games Should Be Political?
The way gamers tell their stories becomes more complicated as the industry develops. There are many opportunities in AAA and experimental game genres that allow people to tell their stories, sometimes to the dismay of their audiences. It’s not a new concept to include politics in gaming. Last year’s The Last of Us Part 2 was just one of many games that attempted to depict a divisive story or theme. What do these games with a politically inclusive nature do for the gaming audience as a whole? While deniers maybe vocals, is that really the majority? Learn how data might stack up against the grain.
This section contains data from optional polls and viewer responses. The following is a list of all data collected:
- 8 questions – 1,293 responses
- Between February 1st and March 31st, 2021, polls will be open.
This section contains more detailed information, covering every aspect of each graph. You will also find summary information and occasional discussion.
Talking Point: Should Games Incorporate Politics?
People will choose to support one side or the other for many reasons. Pro because games are art and should be allowed to communicate according to the “artist” vision. They are entertainment-based and not educational, like many other aspects. No matter how you see it, political involvement within the gaming-sphere is extremely divisive. What is the position of players in general?
Players would rather not be exposed to political messages in games. Instead of being told what developers think, players prefer to move at their own pace. It’s possible that the most popular Nintendo series, Mario and Animal Crossing, are so successful because of this. Despite the negative ratings, licensed sports games are still trendy.
Talking Point: Are Games Better or Worse Than Politics?
In a similar vein, what happens if games decide to include politics? While many games stick to a formula, some end up being more complex narratively. Some might even choose to go political simply because it is more lucrative. Is this a bad decision considering the hesitation of political players?
Although a large portion of the “no preference” responses may seem surprising, most of the responses sound familiar to the previous consensus. There may be other important aspects to games that focus on politics. The gameplay may suffer, and the aesthetic might suffer. However, it is possible to refine any other themes than the harsh ones.
Talking Point: Do game companies have an “Agenda?”
Common criticisms of game developers include their history with politically charged titles. Dontnod Entertainment is a well-known game developer known for its Life is Strange series. This title is an example of a game that constantly produces titles that challenge the limits of what video games can tell. Players may label this “agenda” to indicate that they are trying to influence their audience through their stories. Is this the case according to the record?