MOUNT AND BLADE 2: BANNERLORD CONSOLE COMMANDS AND CHEATS
Are there Mount and Blade 2 cheats that you should be aware of? Can Mount and Blade 2 console commands be used at launch?
Mount & Blade 2: Bannerlord is now available in Steam Early Access. Thousands of excited fans are eager to rediscover Calradia. A subset of them is more impatient and will be wondering if the console commands or cheats from older titles are still available.
Perhaps a new title indicates a new way to access them. This article will cover Bannerlord2 Console Commands and Cheats. It also explains how to enable them.
Bannerlord 2 Console Cheats and Commands
First, you must enable the Mount and Blade II console commands and cheats to become very, very wealthy or a master at diplomacy using Mount & Blade II: Bannerlord. It’s not complicated. It’s easy.
To bring up the console, press Alt + (tilde). To enable console commands, enter the configuration.cheat_mode command. If you wish to disable them, enter the command again but replace the 1 with a 0.
Below are a few functional Mount & Blade II Bannerlord console commands, and cheats as spotted on Steam by Sjurdur. Note that you can add “help” or “?” to any command. Each command has more information or a complete list at the end.
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- campaign.give_item_to_main_party [ItemName] [Amount] – Grants specified items
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- campaign.give_troops [TroopId] (Number) – Grants specific troops
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- campaign.add_gold_to_hero [Number] [HeroName] Grants specified gold amount to specified character or 1000 gold to you by default
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- campaign.add_focus_points_to_hero [Number] [HeroName] – Grants specified number of focus points to specified character or you by default
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- campaign.add_attribute_points_to_hero [Number] [HeroName] – Grants number of attribute points to specified character or you by default
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- campaign.set_all_skills_main_hero [Value] – Sets all of your characters skills to specified value
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- campaign.set_skills_of_hero [Level] [HeroName] – Sets all of the specified character’s skills to specified level
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- campaign.set_skill_main_hero [LevelValue] [SkillName] – Sets your character’s named skills to specified value
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- campaign.add_influence [Number] – Grants specified amount of influence
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- campaign.set_skill_companion [LevelValue] [SkillName] – Sets named skill of all your companions to specified value
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- campaign.give_troops_xp [Number] – Gives specified amount of experience to all your troops
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- campaign.add_companion – Grants a companion with 0 in all stats
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- campaign.add_crafting_materials – Grants 100 of each crafting material to party
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- campaign.add_renown [Number] (ClanName) – This option gives a specified amount of renown to a named clan or yours by default
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- campaign.ai_siege_settlement [HeroName] [SettlementName] – Forces AI to attack specified settlement
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- campaign.declare_war [Faction1] (Faction2] – A list of factions that declare war on one another. Separate factions by a space, but individual names shouldn’t have spaces
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- campaign.start_world_war – Self-explanatory, but maybe not ideal if you’re looking for a balanced playthrough
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- campaign.add_progress_to_current_building [SettlementName] [0-100] – Sets progress of building project in specified town to specified level
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- campaign.add_gold_to_all_heroes [Number] – Gives everyone the specified amount of gold
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- campaign.take_hero_prisoner [PrisonerName] [CaptorName] – Enables you do decide who captures who. Separate multiple characters with the underscore(s)
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- campaign.change_clan_leader [Clan Name] – Changes specified clan’s leader to a random character
- campaign.ai_goto_settlement [HeroName] [SettlementName] – Prompts specified AI character to move in the direction of specified settlement
