Bulletstorm was initially discharged as a cutting edge first individual shooter on the PS3, PC and Xbox 360 of every 2011. The game was lauded for its exceptional execution of the whip and kick mechanics that additional another wind to the standard shooting in a FPS. Unfortunately the deals weren’t as solid true to form and the game immediately blurred into obscurity, just to develop as a religion exemplary among the fans.
Bulletstorm: Full Clip Edition is an endeavor to give the arrangement another possibility on the present age reassures while the refreshed form of the game is likewise discharged for PC. This refreshed variant is being advertised as a remaster of the game that redoes the visuals and includes Duke Nukem as a playable character, which changes a portion of the discussions in the game since Duke has his very own exchange and voice acting actualized.
If you originally played the game on PS3 and Xbox 360, the biggest change this time is perhaps the addition of 60 FPS as the standard. This means the game plays much more smoother now and with improved visuals, that might be a mixed bag for some people, it is clearly the way to experience the game on consoles. However the improvements to the visuals are just not enough to recommend the game with its current price tag, which is $59.99 on all platforms.
This is a rather strange price choice to pick here for a remaster and something that diminishes the good will for the game. I mean we have recently reviewed another remaster for the PS4, Kingdom Hearts HD 1.5+2.5 Remix, that included 4 remastered games, 4K resolution, 60 FPS and 2 in-game cutscene based movies, all for the price of $49.99. Compared to Kingdom Hearts, Bulletstorm: Full Clip Edition includes slightly remastered visuals, 60 fps and 4K support. There is also the cameo for Duke Nukem which is something that we will tackle later, but it is not worth the price to pay $59.99 at launch.
What makes Bulletstorm stand out apart from other shooters is its well written cast of characters, comedic value of its story that is not afraid to throw a joke or two even during some of the more serious moments in the game, and the addictive skill-shot gameplay that basically encourages the player to use the game’s whip and kick mechanic to their best of ability in order to torture and kill the enemies.
Most of the standard first person shooters usually revolve around shoot and cover based approach but in Bulletstorm, you are encouraged to stand out in the clear while creatively using the whip to pull enemies from behind cover and then proceed to throw them to a trap that can either electrocute or pierce them. This dynamic works really well in the battle system making it far more engaging than your standard shooter. It is satisfying to kick and pierce an enemy on metal or think of ways of unlocking the hundreds of skill-shots.
The game goes through some incredible set pieces where you are chased through sand by a giant rolling ball of steel or an enormous monster. These set pieces are fun and show the potential of what to expect from such a fun combat system. While the game has plenty of moments to shine, there are also some dull moments particularly during the end, when the developers fail to keep the quality of it consistent with the rest of the game. It is admittedly a fun game but albeit one that has its fair share of flaws.