PATCH NOTES

Predator Hunting Grounds Update 1.08 Patch Notes

Sony and IllFonic have released a new upgrade for Predator: Hunting Grounds. We’ve got the entire patch notes for this upgrade on May 26.

The Predator: Hunting Grounds Update 1.08 can now be downloaded and set up for PS4 and PC. You have to Download around 6 GB on PS4 and 14 GB on PC. This update fixes some bugs and adds new audiotapes for Arnold Schwarzenegger.

Predator Hunting Grounds Patch Notes 1.08

  • General

    • [PAID DLC] New playable character — Dutch
    • [Early Access w/ PAID DLC] New unlockable weapon — Hammerhead
    • [Early Access w/ PAID DLC] New unlockable weapon — Dutch’s Knife
    • New feature — Challenges
    • New unlockable tapes — Dutch Tapes
    • Performance improvements for all platforms
    • Movement controls are now rebindable in the controller mapping menu
    • Players can now leave the match during the after action report
    • Made improvements to the weapon wheel to make it easier to navigate
    • Added a clear all new items notifications button
    • Made improvements to AI accuracy
    • Reduced damage from Heavy Guerillas
    • Increased amount of Veratanium awarded for small and medium pickups
    • Increased amount of bonus Veratanium awarded at the end of the match
    • Added numeric feedback to a Lot of sliders in the settings menu
    • Switched from FXAA to TXAA on PS4
    • Improved performance on customization screens due to having too many new items
    • Improved rotation of weapons when adding attachments in the customization menus
    • Numerous crash fixes and stability improvements
    • Fixed an issue that was occurring with new item notifications
    • Fixed an issue where the default button to activate 2x EXP was the same button used to disband party
    • Fixed remapping controls in-game not always applying and not updating widgets
    • Fixed a bug where certain items in the customization menu Wouldn’t have any information shown if you don’t have enough Veritanium to purchase it
  • Fireteam

    • General
      • Decreased maximum ammo for all Fireteam guns
      • Updated after action report to include individual player damage to Predator
      • Interacting can now interrupt reloading (so you don’t get stuck reloading when trying to get to the chopper)
      • Fixed an issue that allowed Fireteam members to fire their guns abnormally Quick
      • Fixed a bug that caused camera jittering when the player is spectating the last player alive
      • Fixed a bug where the wrong player information would sometimes be shown while spectating
      • Fixed a bug where the Ammo Bag gear item was supplying too much ammo
      • Fixed an issue where the muddying up interaction prompt would become unavailable after cancelling the muddy up action part way through
    • Classes
      • Assault
        • Removed class attribute Teammate Revive Speed
        • Added class attribute Secondary Weapon Damage
      • Scout
        • Removed class attribute Secondary Weapon Damage
        • Added class attribute Teammate Revive Speed
  • Predator

    • General
      • Increased the cost to equip the perk Impenetrable
      • Increased the cost to equip the perk Height Advantage
      • Updated VFX for Predator melee weapons
      • Predator can no longer leap while ADSing
      • Reduced brightness of Second Wind glow on Predator
      • Added per-weapon slot selection keybinds for keyboard
      • Fixed an issue that caused Second Wind to not activate properly if the Predator is downed by AI when no Fireteam members are nearby
      • Fixed an issue that caused the Predator to slide after performing a Leap Slam
      • Fixed an issue that allowed you to cancel a slam animation early by leaping again
      • Fixed a bug where the Predator could sometimes become permanently cloaked after performing a stealth kill
      • Fixed a bug where the HUD would appear during the ending cinematic
      • Fixed an issue where the Predator would not appear in the ending cinematic after the player has left the game
      • Fixed a bug that caused the Predator’s stamina to regenerate slower than normal if the player swapped to a melee weapon immediately after firing a ranged weapon
    • Weapons

      • Elder Sword
        • Increased damage
        • Increased attack range
        • Made adjustments to combo timing, attack angles, and melee lock-on
      • Smart Disc
        • Increased rate of damage for thrown Smart Disc
        • Increased melee damage
        • Increased projectile health
        • Fixed an issue that caused the Smart Disc to move slower than intended when playing on dedicated servers
        • Fixed a bug where certain Areas of the Predator would not remain cloaked after throwing the Smart Disc
      • War Club
        • Increased attack range
        • Made adjustments to combo timing, attack angles, and melee lock-on
    • Classes
      • Berserker
        • Reduced passive melee damage
  • Audio

    • Updated Predator’s Yautja Bow audio
    • Updated Predator’s Net Gun audio
    • Updated Predator’s melee weapons audio
    • Decreased attenuation falloff distance for cloak/vision mode activation
    • Reduced the music volume while playing OWLF tapes
    • Reduced Predator clicks and healing SFX falloff radius
    • Fixed a bug that caused the Motion Tracker to ping excessively
  • Matchmaking
    • Players will now show up in the lobby while they’re loading (instead of waiting until after they have loaded in)
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