Cyberpunk 2077 developer defends
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Cyberpunk 2077 developer defends Starfield against fan criticism

Cyberpunk 2077 developer defends Starfield against fan criticism.

 

Recently, players made an analogy with Bethesda’s StarfStarfield and Project Red’s Cyberpunk 2077 . the developer has been defending Bethesda in explaining why CD Project Red and Bethesda have different goals.

Although they are two very diverse titles, players are making an analogy between the space RPG Starfield and the futuristic world that is Cyberpunk 2077. Some claim that Cyberpunk 2077 has a head start compared to Starfield in some ways, eve; event streamers have been getting involved with the game, including Asmongold, who has recently declared the former “plain sh**ty.”

Starfield initially was greeted with praise from critics, but sine the game’s release date of 6 September, it’s received mixed feedback from gamers. It’s so bad it’s lost ground to Fallout the 76 to the point of being Bethesda’s worst-rated game. Comparatively, Cyberpunk 2077i2077 is increasing in popularity with the release of the 2.0 update weandPhantom LiberLiberty expansion. Positive results of the resurgence have lhaveto to CD Project Red announcement that the game’s sales have reached 25 million copies.

However, the studio has stood up for Starfield. The studio has also recently stood up for Starfield and Bethesda in the face of critics. Patrick K. Mills, director of quest design for Cyberpunk 2077, is an open StarfStarfield fan who fanbelieves that e difference in the game is due to differing priorities.

“[Cinematics] is not a focus for them for many reasons, and the necessarily high level of player freedom is actually a deal as the tools,” said the man who tweets. “You can’t do the Js roof thing [in Starfield] because you can have that scene play out on a hundrhundred-sometrent planet at any time.”

“They do some scenes that are staged in a more refined way, like meeting constellation for the first time, some quest sequences etc,” he went on. “But they have vastly more scenes with a revolving cast of characters and a mind-boggling number of possible locations.”

It’s great to see the developers showing support for one another and, despite their similarities and differences, they’re both StarfStarfield andrpunk 2077 should be celebrated in the same way (even if only one has Idris Elba).

Cyberpunk 2077 developer defends Starfield against fan criticism
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