Star Trek: Infinite Console Commanders and Cheats

Star Trek: Infinite Console Commanders and Cheats

Star Trek: Infinite Console Commanders and Cheats.

Star Trek: Infinite presents us with many challenges as we attempt to influence its factions’ fates; when frustration sets in, one might consider whether console commands and cheats exist within its world, ready and waiting to assist with gameplay.

Star Trek: Infinite was built using Paradox Interactive’s Clausewitz engine and features several console commands that come in handy during battle or when trying to increase our economy – such as decreasing enemy attacks or giving our economy an added boost if required.

Star Trek: Infinite Console Commands and Cheats (PDF Download).

To use Star Trek: Infinite console commands and cheats, all we need to do is bring up the console by pressing the tilde (`) key. Below, we’ve compiled a list of helpful Star Trek: Infinite console commands and cheats.

It’s worth keeping in mind that whenever you want to input an amount, you don’t need to include the brackets you see below.

    • debug tooltip – Reveals target’s ID when hovering the mouse cursor over it
    • activate_all_traditions – Activates all Traditions
    • activate_ascension_perk (name) – Activates the specified Ascension Perk; pressing the tab reveals the names
    • activate_tradition (tradition id) – Activates the specified Tradition; pressing the tab reveals the names
    • add_opinion (source) (target) (amount) – Increases the (source) empire’s Opinion of the (target) empire by (amount), default 40
    • add_pops (species ID) (amount) – Creates specified (amount) of pops from specified species on the selected planet
    • add_ship (design id) – Adds ship of specified (design id), pressing tab reveals the NPC ship names
    • add_spynetwork_value (target) (amount) – Adds specified amount of infiltration progress on specified target
    • add_trait_leader (leader id) (trait id) – Adds (trait id) to (leader id), entering only the leader ID reveals all trait IDs for that class
    • add_trait_species (species id) (trait id) – Adds (trait id) to (species id)
    • ai – Toggles the AI on or off
    • alloys (amount) – Adds (amount) of Alloys, default 5000
    • branch office – Take ownership of a planet branch office
    • build_pops (amount) – Adds (amount) of robot pops to the selected planet; only works if the empire has the technology to build robot pops
    • Cash (amount) – Adds (amount) of Energy Credits, defaults 5000
    • Colonize (colonizer pop ID) – Starts the colonization process of the selected planet using a copy of the pop with the ID given.
    • create_megastructure (megastructure id) – Creates a Megastructure in the current system; pressing the tab reveals the IDs
    • create_navy (amount) – Creates a fleet using your most recent designs that uses [amount] Naval Capacity, 1 means 100%
    • damage (amount) – All ships in the selected fleet take (amount) hull damage
    • debug_nomen – AI empires always refuse player proposals
    • debug_yesmen – AI empires always agree to player proposals
    • Effect add_building = (building id) – Adds (building id) to the selected planet; multiple-planet unique buildings will be removed a month after being added
    • Effect add_deposit = (deposit id) – Adds (deposit id) resource deposit or planetary feature to the selected celestial body
    • Effect remove_deposit = (deposit id) – Removes (deposit id) resource deposit or planetary feature to the selected celestial body
    • Effect add_district = (district id) – Adds (district id) to the planet
    • Effect add_planet_devastation = (amount) – Adds (amount) of Devastation to the selected create_archaeological_site; negative values lower it
    • Effect country_add_ethic = (ethic id) – Adds (ethic id) to the player empire; using more than three ethic points will remove low attraction ethics
    • Effect country_remove_ethic = (ethic id) – Removes (ethic id) from the player empire
    • Effect create_archaeological_site = (archaeological site id) – Adds (archaeological site id) to the selected create_archaeological_site
    • Effect set_origin = (origin id) – Changes the origin of the player empire to (origin id)
    • Effect shift_ethic = (ethic id) – Shifts the player empire’s ethics to (ethic id)
    • event (event id) – Triggers (event id)
    • federation_add_experience (amount) – Adds (amount) of Experience to the Federation, default 1000
    • federation_add_cohesion (amount) – Adds (amount) of Cohesion to the Federation, default 200
    • federation_add_cohesion_speed (amount) – Adds (amount) of Monthly Cohesion to the Federation, default 10
    • federation_examine_leader – Triggers a Federation succession
    • finish_research – Finishes all active research
    • finish_special_projects – Finishes all special projects
    • finish_terraform – Finishes all terraforming processes
    • food (amount) – Adds (amount) of Food, default 5000
    • force_integrate (country_id) – Integrates (country_id) empire into the player’s empire
    • free_government – Toggles allowing players to change governments without the time limit
    • free_policies – Toggles allowing players to change policies without restriction, including policies previously disabled
    • grow_pops (amount) – Adds (amount) of growing pops to the selected planet, default 1
    • instant_build – Toggles instantly, finishing constructions and upgrades. WARNING: This also applies to enemy A,I so only used while paused
    • intel – Gives sight of the entire galaxy and turns off first contact while active
    • influence (amount) – Adds (amount) of Influence, default 5000
    • invincible – Player ships will not take damage
    • kill_pop (pop id) – Kills (pop id) pop
    • max_resources – Fills all resourcestorages
    • minerals (amount) – Adds (amount) of Minerals, default 5000
    • observe – Switches to observer mode; use the play command to revert contro.l WARNING: If the game is unpaused in observer mod,e the AI will take control of theplayer’sr empire
    • own – Take ownership and control of the specified fleet, starbase or planet
    • planet_class (celestial body id) – Changes the selected celestial body to (celestial body id)
    • planet_happiness (amount) – Adds a modifier with (amount) Happiness to the selected planet, default 100
    • planet_size (size) – Changes the (size) of the selected planet, it can go above regular sizes but above 78 will move the planet backward
    • play (empire ID) – Switches player control to empire (empire ID)
    • remove_trait_leader (leader id) (trait id) – Removes (trait id) from (leader id)
    • remove_trait_species (species id) (trait id) – Removes (trait id) from (species id)
    • research_all_technologies (Boolean) – Instantly researches all non-repeatable technologies. Add 1 for space creatures and crisis techs, too. Add a second number for repeatable technologies.
    • research_technology (technology id) – Instantly research (technology id)
    • skills (amount) – Adds (amount) of skill levels to every leader under player control, default 1
    • skip_galactic_community_cooldowns – Disables cooldown when proposing resolutions from the same group
    • society (amount) – Adds (amount) of Society tech points, default 5000
    • survey – Surveys all planets, requires at least one science shi
    • tech update – Re-rolls the currently available tech choices
    • unity (amount) – Adds (amount) of Unity, default 500
  • unlock_edicts – Unlocks all edicts
Star Trek: Infinite Console Commanders and Cheats
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